About

Architectural visualization artist working across archviz, computer graphics and software.

I’m Ariel — an architectural visualization artist. I create images for architects, developers and designers: modeling, materials, lighting, rendering and post-production, from early concept studies to final marketing imagery.

Most of my work sits between architecture and computer graphics. Understanding how light, materials and optics behave — physically and perceptually — is a central part of the craft, and it’s what keeps me close to the technical side of image-making.

That technical side has grown into a parallel practice: I study software engineering and build tools around the visualization workflow — render pipeline automation, image processing, asset management. The Lab section collects these experiments, and the blog documents what I learn along the way.

Archviz remains the core of my professional practice; the engineering work extends it. If anything, writing software has made me a better visualization artist — and vice versa.

What I work with

  • Visualization — modeling, look development, lighting, rendering, post-production
  • Graphics — color pipelines, PBR materials, camera and lens behavior
  • Software — Python and web tooling, Linux, automation, image processing

If you’d like to work together, see the contact page.